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Lumos Maxima

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Greetings Potterheads!!! Lumos Maxima is Flash light application of Harry Potter theme. Users can select a wand displayed in wand selection section as theme for the application. For turning the flash light on and off, just tap on the screen or shake the device. Settings is provided for controlling animation, vibration and sound of the app. Have you ever dreamed of going to "Hogwarts School of Wizards and Wizardry"? Have you waited for years for the letter from Hogwarts and didn't get it? Do you still believe there's a wizard in you? Do you fancy going to Hogwarts school and be in one of the four Magical houses? Do you want to cast a spell with your wand from "Ollivanders wand shop"? Have you ever felt what would your wand look like? Have you ever felt the urge to cast the "Patronus" charm and repel "Dementors"? Well, I have a good news folks. This app will fulfill all your wishes. Just answer the questions truthfully as you feel like and...

Multilingual Translator Android App : IEEE paper

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mTranslator

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"mTranslater" is an android application developed for educational purpose and is free of cost. It is intended to be used by foreign tourist for some basic conversation. This app will be handy during your visit in Nepal and India. The sentences used in this app are meant for communication purpose only and may or may not be grammatically correct. In this app, commonly spoken sentences are translated into Nepali, Hindi and Kannada and are presented in both native language font and English font. Additional buttons are provided to control/play translated queries. You can find the application for free in play-store . Enjoy the app.

Cloud Computing: Challenges & Security Issues: IEEE paper

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Rubik's Cube - Mini Project

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Hey guys, today I am posting the mini project I did in my 6th semester(B.E.). This code is written in Visual C/C++ which is graphical simulation of the Rubik's Cube. /* Rubik's Cube Mini Project  By: Aakash Jha & Ashok Kumar Shrestha  */ #include "stdlib.h" #include <cmath> #include<stdio.h> #include<string.h> #include "glut.h" #define UP '1' #define DOWN '2' #define LEFT '3' #define RIGHT '4' #define FRONT '5' #define BACK '6' #define UP2 'q' #define DOWN2 'w' #define LEFT2 'e' #define RIGHT2 'r' #define FRONT2 't' #define BACK2 'y' #define UP3 'a' #define DOWN3 's' #define LEFT3 'd' #define RIGHT3 'f' #define FRONT3 'g' #define BACK3 'h' #define SHUFFLE 'h' #define CHANGEMOVE 'd' #define CHANGEMOVE2 'a' #define MAKEMOVE 's...